Research field (4):
Communication and network engineering
, Intelligent robotics
, Perceptual information processing
, Intelligent informatics
Research keywords (9):
Learning support systems
, コミック工学
, ステガノグラフィ
, 電子透かし
, データハイディング
, fingerprinting
, steganography
, digital watermarking
, data hiding
Research theme for competitive and other funds (13):
2022 - 2025 バウム画のゲシュタルトの質の自動判定により「こころの見える化」を促す
2020 - 2023 International Collaborative Research on Intelligence Augmentation of Human Learning
2020 - 2023 Sensing and Actuation for Accelerating Knowledge I/O by Humans
2016 - 2019 Research on the machine learning with gestalt pattern analysis of drawing picture for exploring novel index of mental disfunctions
2016 - 2019 漫画画像を対象としたコンテンツ解析に関する研究
2013 - 2017 アクティビティ解析に基づくKnowledge Logの構築とその応用
2015 - 2016 類似商標検索技術の開発
2015 - 2015 一般的な印刷物やサイネージ映像から気軽に情報を得られる電子透かし技術
2012 - 2014 電子透かしにおける視覚的変更可能領域の規定に関する研究
2012 - 2013 画像や映像を撮影して気軽に情報を得られる電子透かし技術
2010 - 2013 大規模高速特定物体認識とその実世界指向Webへの応用
2011 - 2012 必ず設定以上の画質にできる電子透かし法
Study on Digital Watermarking
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Papers (75):
Andrew Vargo, Kohei Yamaguchi, Motoi Iwata, Koichi Kise. A Context-Based Multimedia Vocabulary Learning System for Mobile Users. Informatics. 2023. 11. 1. 1-1
Andrew Vargo, Benjamin Tag, Mathilde Hutin, Victoria Abou-Khalil, Shoya Ishimaru, Olivier Augereau, Tilman Dingler, Motoi Iwata, Koichi Kise, Laurence Devillers, et al. Intelligence Augmentation: Future Directions and Ethical Implications in HCI. Human-Computer Interaction - INTERACT 2023. 2023. 644-649
Hannah R. Nolasco, Andrew Vargo, Yusuke Komatsu, Motoi Iwata, Koichi Kise. Perception Versus Reality: How User Self-reflections Compare to Actual Data. Human-Computer Interaction - INTERACT 2023. 2023. 665-674
Taro Takaike, Motoi Iwata, Koichi Kise. Estimation of Unknown Words Using Speech and Eye Gaze When Reading Aloud Comics. Pattern Recognition, Computer Vision, and Image Processing. ICPR 2022 International Workshops and Challenges. 2023. 91-106
Junki OSHIBA, Motoi IWATA, Koichi KISE. Face Image Generation of Anime Characters Using an Advanced First Order Motion Model with Facial Landmarks. IEICE Transactions on Information and Systems. 2023. E106.D. 1. 22-30