Rchr
J-GLOBAL ID:200901091429216978   Update date: Mar. 31, 2024

Furuichi Masakazu

フルイチ マサカズ | Furuichi Masakazu
Affiliation and department:
Job title: Professer
Homepage URL  (1): https://www.furuichi.com
Research field  (3): Mathematical informatics ,  Educational technology ,  Software
Research keywords  (7): Distributed Virtual Reality ,  Distributed Simulation ,  Decision Making Training and Exercise ,  Parallel Processing ,  Parallel and Distributed Simulation ,  Modeling and Simulation ,  シリアスゲーム
Research theme for competitive and other funds  (1):
  • 2011 - 2013 シリアスゲームを取り入れた卒前医療安全教育の教材開発
Papers (36):
  • Megumi Aibara, Satoru Kawakami, Atsushi Kobayashi, Masakazu Furuichi. A Case Study of Historical Battles Reproduced by Modeling & Simulation and its Applicability to History Research. Journal of Information Processing (JIP). 2024. 65. 2
  • Kiyoshi KURAKAWA, Takuya MATSUSHIMA, Megumi AIBARA, Masakazu FURUICHI. Application and Evaluation of an Inter-Employee Message Exchange System for Emotional Evaluation in Bonus Assessment. Journal of Information Processing Digital Practice (TDP). 2023. 4. 2. 98-109
  • Takako Sinzi, Megumi Aibara, Masakazu Furuichi, Kumiko Maruyama. Life History Support System: Sharing Experiences and Knowledge among Family Members. Journal of Information Processing Digital Practice (TDP). 2022. 3. 4. 39-50
  • Megumi Aibara, Satoru Kawakami, Masakazu Furuichi. A Proposal of Operational Guideline ,Based on Continuous Practices of Serious Game Jam. Journal of Digital Games Research. 2022
  • Satoru Kawakami, Megumi Aibara, Masakazu Furuichi. Proposal and Evaluation of Big Data Display Method that Contributes to Management Decision-Making: Example of Marketing Business Game. Journal of Japan Association of Simulation And Gaming. 2021. 32. 2. 104-118
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MISC (66):
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Patents (8):
  • 投影表示装置及び投影表示方法
  • 投影表示装置及び投影表示方法
  • 情報処理装置及び情報処理方法及びプログラム
  • ウォーゲームシミュレーション装置及び方法
  • ネットワークゲームシステム
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Books (10):
  • シリアスゲーム
    コロナ社 2024 ISBN:9784339013757
  • シリアスゲーム:ゲームのもつチカラの活用法
    作業療法ジャーナル 2020
  • 車載ディスプレイのHMIと視認性,安全性向上
    技術情報協会 2015 ISBN:9784861045936
  • コミュニケーション能力の向上を目的としたシリアスゲームの開発
    自動車技術会 2014
  • 97 Things Every Game Creator Should Know #2
    O'REILLY 2013 ISBN:9784873116228
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Lectures and oral presentations  (154):
  • POSiT: A Prototype Development of an Action Habituation Support Application Based on the Theory of Cognitive Dissonance
    (14th Digital Game Research Association JAPAN 2024)
  • Narrative, Cognitive Dissonance, and Ethics for Engineers for Game Developers
    (14th Digital Game Research Association JAPAN 2024)
  • Information Diffusion Model of SNS and Visualization Method
    (Winter Simulation Conference 2023 2023)
  • Life History Support System “LHS” - Recording Memories and Sharing Stories for Family Social Network-
    (AHFE International Conference 2023)
  • Development of "EYES", a Simulator to Experience Cataract and ICL Surgery
    (AHFE International Conference 2023)
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Education (6):
  • 2001 - 2004 Keio University Graduate School, Division of Science and Engineering Open and Environmental Systems
  • 1992 - 1994 University of Illinois at Urbana Champaign Computer Science Computer Science
  • 1992 - 1994 University of Illinois at Urbana Champaign College of Engineering Department of Computer Science
  • 1977 - 1982 Hiroshima University Faculty of Arts and Science Department of Arts and Science
  • 1974 - 1977 Okazaki Highschool
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Work history (4):
  • 2018/04 - 現在 Tokyo Polytechnic University Faculty of Arts, Department of Game Lecturer (part-time)
  • 2008/09 - 現在 Nihon University College of Industrial Technology Department of Mathematical Information Professor
  • 2015/04 - 2018/03 Nagoya University Institute of Innovation for Future Society Invited Professor
  • 1982/04 - 2008/08 Mitsubishi Electric Corporation Information Technology R&D Center Senior Research Schientist
Committee career (19):
  • 2022/04 - 現在 Digital Game Research Association Japan Chapter Vice President
  • 2020/04 - 現在 Japan Illini Club President
  • 2018/04 - 現在 日本デジタルゲーム学会 理事
  • 2014/04 - 現在 日本デジタルゲーム学会 ゲーム教育SIG委員
  • 2018/01 - 2019/12 DiGRA International DiGRA 2019 KYOTO Program Committee
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Awards (3):
  • 2023/02 - Digital Game Research Association JAPAN Digital Game Research Association JAPAN Award
  • 2006/01 - IEICE CST研究会優秀論文賞「移動物体を対象とした分散シミュレーション時刻同期方式」
  • 1996/10 - Society for Computer SImulation International Best Paper Award "Parallel Car Traffic Simulation Based on Space-Time Object" Parallel Car Traffic Simulation Based on Space-Time Object
Association Membership(s) (5):
Digital Games Research Association JAPAN ,  IEICE ,  ACM ,  IEEE ,  情報処理学会
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