Rchr
J-GLOBAL ID:200901096293403304   Update date: Feb. 14, 2024

Iida Hiroyuki

イイダ ヒロユキ | Iida Hiroyuki
Affiliation and department:
Other affiliations (1):
  • 北陸先端科学技術大学院大学  情報科学研究科   教授
Homepage URL  (1): http://www.jaist.ac.jp/~kkgi/thisyear/soj/00429soj.html
Research field  (5): Mechanics and mechatronics ,  Robotics and intelligent systems ,  Applied mathematics and statistics ,  Basic mathematics ,  Intelligent informatics
Research keywords  (8): Game-refinement theory ,  Artificial Intelligence ,  Game tree search ,  Entertainment Science ,  ゲーム情報学 ,  Geme Theory ,  Mathematical ,  Search Algorithm
Research theme for competitive and other funds  (14):
  • 2023 - 2028 東アジア盤上遊戯の変遷と盛衰の解明 ー史学的検討と知能情報学による評価からー
  • 2019 - 2021 Game refinement theory - Paradigm shift from performance optimization to comfort in mind
  • 2017 - 2019 Understanding master's thinking mechanism and developing its visualized system
  • 2014 - 2017 Composition algorithm of mating problems and its aesthetics assessment
  • 2011 - 2015 New Paradigm of Game Informatics - Human-like Beheviour and its Mechanism
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Papers (116):
  • Xiaohan Kang, Wenliang Qiu, Hiroyuki Iida, Bidisha Ghosh. Application of Game Refinement Theory to Automated Driving. Transportation Research Record: Journal of the Transportation Research Board. 2023
  • Punyawee Anunpattana, Mohd Nor Akmal Khalid, Hiroyuki Iida. Objectivity and Subjectivity in Variation of Multiple Choice Questions: Linking the Theoretical Concepts using Motion in Mind. IEEE Access. 2023
  • Naying Gao, Hengyuan Chang, Zeliang Zhang, Mohd Nor Akmal Khalid, Hiroyuki Iida. Implications of Jerk’s On the Measure of Game’s Entertainment: Discovering Potentially Addictive Games. IEEE Access. 2022
  • Gao Naying, Gao Yuexian, Mohd Nor Akmal Khalid, Hiroyuki Iida. A Computational Game Experience Analysis via Game Refinement Theory. Telematics and Informatics Reports. 2022. 100039-100039
  • Zeliang Zhang, Naying Gao, Siqi Li, Mohd Nor Akmal Khalid, Hiroyuki Iida. Action Games Evolution Analysis: A Case Study Using the God of War Series. IEEE Access. 2022. 10. 123697-123710
more...
MISC (254):
  • Wang Xinyue, Mohd Nor Akmal Khalid, Hiroyuki Iida. Entertainment Analysis of Animation Based on GR Theory. E- Proceedings of The 5th International Multi-Conference on Artificial Intelligence Technology (MCAIT 2021). 2021. 209-212
  • Naying Gao, Mohd Nor Akmal Khalid, Hiroyuki Iida. Analysis of Professional Basketball League via Motion in Mind. E- Proceedings of The 5th International Multi-Conference on Artificial Intelligence Technology (MCAIT 2021). 2021. 213-217
  • Yuexian Gao, Chang Liu, Mohd Nor Akmal Khalid, Hiroyuki Iida. The Entertainment Appeal of Rhythm Games. E- Proceedings of The 5th International Multi-Conference on Artificial Intelligence Technology (MCAIT 2021). 2021. 218-221
  • Sagguneswaraan Thavamuni, Muhammad Nazhif Rizani, Mohd Nor Akmal Khalid, Hiroyuki Iida. Significance of Player Elimination in Battle Royale Games Popularity. E- Proceedings of The 5th International Multi-Conference on Artificial Intelligence Technology (MCAIT 2021). 2021. 205-208
  • Shuo Xiong, Zeliang Zhang, Qiwei Chen, Jidan Zhang, Hiroyuki Iida. Prevention of Covid-19 Health Rumors Based on Elder Users Oriented Serious Games. 2021 10th International Congress on Advanced Applied Informatics (IIAI-AAI). 2021
more...
Patents (1):
  • 対戦ゲームシステム
Books (22):
  • Computational Science and Technology
    Springer Singapore 2021
  • Proceedings of the 1st International Conference on Informatics, Engineering, Science and Technology (INCITEST 2019)
    EAI 2019 ISBN:9781631901980
  • Computational Science and Technology - ICCST 2017. Lecture Notes in Electrical Engineering, vol 488
    Springer, Singapore 2018
  • Computers and Games (CG2013), LNCS 8427
    Springer 2014
  • Communications in Computer and Information Science 408
    Springer 2014
more...
Lectures and oral presentations  (173):
  • Analysis of Boardgames using Eye-tracking: Case Study with Gomoku
    (TAAI2019 2019)
  • Analysis of Card Collection Game 'Hearthstone'
    (TAAI2019 2019)
  • Nature of Probability-based Proof Number Search
    (Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN) 2019)
  • Analyzing the improvement process of table tennis using the game refinement theory
    (Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN) 2019)
  • A key factor to maintain engagement: case study using login system
    (Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN) 2019)
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Works (11):
  • Shogi 7-dan GM
    2017 -
  • 探索と知識の融合がもたらす知能の創造と進化
    2002 -
  • AND/OR木の先端研究
    2001 -
  • プロ棋士レベルのコンピュータ将棋の設計と実装
    2000 -
  • Modeling and Programming the Thoughts of Human Experts
    1999 -
more...
Education (4):
  • - 1994 Tokyo University of Agriculture and Technology
  • - 1994 Tokyo University of Agriculture and Technology Graduate School, Division of Engineering
  • - 1985 Sophia University Faculty of Science and Technology
  • - 1985 Sophia University Faculty of Science and Engineering
Professional career (1):
  • Ph.D. Tokyo University of Agriculture and Technology(1994)
Work history (7):
  • 2005/04 - 現在 Japan Advanced Institute of Science and Technology Advanced School of Science and Technology Professor
  • 2000/04 - 2005/03 Shizuoka University Faculty of Informatics
  • 1999 - 1999 マーストリヒト大学コンピュータサイエンス学科 客員教授
  • 1996 - 1999 Shizuoka University Faculty of Informatics
  • 1994 - 1995 新技術事業団 博士研究員
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Committee career (4):
  • 2015 - 現在 ICAART PC
  • 1999/01 - 現在 International Computer Games Association Board member (secretary treasurer), section editor
  • 1997 - 現在 IJCAI PC
  • 1995 - 現在 Computer Shogi Association Board member
Awards (19):
  • 2019/11 - Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN) Best Paper Award Nature of Probability-based Proof Number Search
  • 2018/08 - International Conference on Soft Computing in Data Science (SCDS 2018) Best Paper Award Fog of Search Resolver for Minimum Remaining Values Strategic Colouring of Graph
  • 2016/11 - 2016 Conference on Technologies and Applications of Artificial Intelligence (TAAI) Best Paper Award A game informatical analysis of RoShamBo
  • 2011/05/05 - Computer Shogi Association Contribution Award
  • 2010/09/26 - International Computer Games Association The JAIST Computer Olympiad, Bronze medal in the Quoridor Tournament
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Association Membership(s) (15):
人工知能学会 ,  AAAI ,  ACM ,  情報処理学会 ,  International Compoter Games Association ,  コンピュータ将棋協会 ,  IEEE Task Force on Player Satisfaction Modeling ,  Working Group WG 16.4 (Games and Entertainment Computing) of IFIP's SG ,  ゲーミング & シミュレーション学会 ,  The Japanese Society for Artificial Intelligence ,  AAAI ,  ACM ,  Information Processing Society of Japan ,  International Compoter Games Association ,  Computer Shogi Association
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