Research field (3):
Aesthetic practices
, Design
, Educational technology
Research keywords (3):
映像デザイン
, メディア芸術
, 教育工学
Research theme for competitive and other funds (8):
2019 - 2022 Development of mobile MR and SR teaching materials for outdoor exhibitions such as heritage and archaeological sites that fuse reality and virtual space
2016 - 2019 Development of traditional craft skill teaching materials using high definition drawing device and MR stereovision
2016 - 2018 Study on European Institute of Innovation and Technology: Development of Design Methodology for Decentralized Innovation Ecosystem
2014 - 2018 A Study of Educational Reforms to Promote Flipped Classes through the Effective Use of e-Learning and Cooperative Learning
2013 - 2016 Development of teaching materials of traditional craft skills using a stereoscopic video and 3D mock-up
2010 - 2012 Development of eco-museum teaching materialcontent through regional cooperation for seniors
1990 - 1990 日本の伝統工芸技術(陶磁器)のビデオ教材化に関する研究
1989 - 1989 日本の伝統工芸技術(陶磁器)のビデオ教材化に関する研究
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Papers (45):
Development of Outdoor MR Teaching Materials Using Rich Media. 2020. 38. 135-139
Development of an Outdoor Exhibition Viewer Combining Virtual and Reality. 2020. 3. 23-28
Study of 3DCG learning model to switch between virtual and reality for constructing 3D recognition. 2019. 2. 9-16
A study of the Movement Analysis of Pantomimes and Re-Expression by the 3DCG Animation. 2019. 7. 91-102
Study of content workflow using high resolution video, motion capture system and virtual reality system. 2018. 1. 9-22