Research keywords (6):
Machine Learning
, App development
, Augmented Reality
, Virtual Reality
, Computer Assisted Language Learning
, Technology in the Classroom
Research theme for competitive and other funds (2):
2021 - 2024 Advancing Language Learning for the 21st Century Using Maker Education
2020 - 2023 A Pilot Study for Improving Engagement and Motivation In Language Learning
Papers (17):
Euan Bonner, Kevin Garvey, Matthew Miner, Sam Godin, Hayo Reinders. Measuring real-time learner engagement in the Japanese EFL classroom. Innovation in Language Learning and Teaching. 2022. 1-11
Jennie Roloff Rothman, Ryan Lege, Euan Bonner, Masaaki Ishii. Supporting Emergency Remote Teaching via a Responsive Professional Development Support System. Professional and Practice-based Learning. 2022. 171-182
Erin Frazier, Ryan Lege, Euan Bonner. MAKING VIRTUAL REALITY ACCESSIBLE FOR LANGUAGE LEARNING: APPLYING THE VR APPLICATION ANALYSIS FRAMEWORK. Teaching English with Technology. 2021. 2021. 1. 131-143
Lege, R, Bonner, E. Virtual reality in education: The promise, progress, and challenge. The JALTCALL Journal. 2020. 16. 3. 167-180
Bonner, E, Lege, R. The state of virtual reality in education 2020. The Language & Media Learning Research Center Annual Report 2019. 2020. 2019. 85-94