文献
J-GLOBAL ID:201702248926540560
整理番号:17A0456710
コンピュータ碁におけるただ一つのビクターパターン学習【Powered by NICT】
Only-One-Victor Pattern Learning in Computer Go
著者 (6件):
Wang Jiao
(College of Information Science and Engineering, Shenyang, China)
,
Xiao Chenjun
(Software College, Northeastern University, Shenyang, China)
,
Zhu Tan
(College of Information Science and Engineering, Shenyang, China)
,
Hsueh Chu-Husan
(Department of Computer Science, National Chiao Tung University, Xinzhu, Taiwan)
,
Tseng Wen-Jie
(Department of Computer Science, National Chiao Tung University, Xinzhu, Taiwan)
,
Wu I-Chen
(Department of Computer Science, National Chiao Tung University, Xinzhu, Taiwan)
資料名:
IEEE Transactions on Computational Intelligence and AI in Games
(IEEE Transactions on Computational Intelligence and AI in Games)
巻:
9
号:
1
ページ:
88-102
発行年:
2017年
JST資料番号:
W2264A
ISSN:
1943-068X
資料種別:
逐次刊行物 (A)
記事区分:
原著論文
発行国:
アメリカ合衆国 (USA)
言語:
英語 (EN)