研究キーワード (8件):
Game-refinement theory
, Artificial Intelligence
, Game tree search
, Entertainment Science
, ゲーム情報学
, Geme Theory
, Mathematical
, Search Algorithm
Studies on Game Programming with Tutoring Strategy
Studies on Experts' Thoughts and Programming
Studies on Inventive Search Algorithm and Programming
全件表示
論文 (122件):
Naying Gao, Mohd Nor Akmal Khalid, Hiroyuki Iida. The impact of performance degree on players: Exploring player enjoyment and engagement in the dynamic of game process. Entertainment Computing. 2025. 52
Muhammad Numan, Fazli Subhan, Mohd Nor Akmal Khalid, Wazir Zada Khan, Hiroyuki Iida. Clone node detection in static wireless sensor networks: A hybrid approach. Journal of Network and Computer Applications. 2024. 232
Xiaohan Kang, Wenliang Qiu, Hiroyuki Iida, Bidisha Ghosh. Application of Game Refinement Theory to Automated Driving. Transportation Research Record: Journal of the Transportation Research Board. 2023
Punyawee Anunpattana, Mohd Nor Akmal Khalid, Hiroyuki Iida. Objectivity and Subjectivity in Variation of Multiple Choice Questions: Linking the Theoretical Concepts Using Motion in Mind. IEEE Access. 2023
Gao Naying, Gao Yuexian, Mohd Nor Akmal Khalid, Hiroyuki Iida. A computational game experience analysis via game refinement theory. Telematics and Informatics Reports. 2023. 100039-100039
Wang Xinyue, Mohd Nor Akmal Khalid, Hiroyuki Iida. Entertainment Analysis of Animation Based on GR Theory. E- Proceedings of The 5th International Multi-Conference on Artificial Intelligence Technology (MCAIT 2021). 2021. 209-212
Naying Gao, Mohd Nor Akmal Khalid, Hiroyuki Iida. Analysis of Professional Basketball League via Motion in Mind. E- Proceedings of The 5th International Multi-Conference on Artificial Intelligence Technology (MCAIT 2021). 2021. 213-217
Yuexian Gao, Chang Liu, Mohd Nor Akmal Khalid, Hiroyuki Iida. The Entertainment Appeal of Rhythm Games. E- Proceedings of The 5th International Multi-Conference on Artificial Intelligence Technology (MCAIT 2021). 2021. 218-221
Sagguneswaraan Thavamuni, Muhammad Nazhif Rizani, Mohd Nor Akmal Khalid, Hiroyuki Iida. Significance of Player Elimination in Battle Royale Games Popularity. E- Proceedings of The 5th International Multi-Conference on Artificial Intelligence Technology (MCAIT 2021). 2021. 205-208
Shuo Xiong, Zeliang Zhang, Qiwei Chen, Jidan Zhang, Hiroyuki Iida. Prevention of Covid-19 Health Rumors Based on Elder Users Oriented Serious Games. 2021 10th International Congress on Advanced Applied Informatics (IIAI-AAI). 2021
Analysis of Boardgames using Eye-tracking: Case Study with Gomoku
(TAAI2019 2019)
Analysis of Card Collection Game 'Hearthstone'
(TAAI2019 2019)
Nature of Probability-based Proof Number Search
(Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN) 2019)
Analyzing the improvement process of table tennis using the game refinement theory
(Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN) 2019)
A key factor to maintain engagement: case study using login system
(Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN) 2019)
1999/01 - 現在 International Computer Games Association Board member (secretary treasurer), section editor
1997 - 現在 IJCAI PC
1995 - 現在 Computer Shogi Association Board member
受賞 (19件):
2019/11 - Sriwijaya International Conference on Information Technology and Its Applications (SICONIAN) Best Paper Award Nature of Probability-based Proof Number Search
2018/08 - International Conference on Soft Computing in Data Science (SCDS 2018) Best Paper Award Fog of Search Resolver for Minimum Remaining Values Strategic Colouring of Graph
2016/11 - 2016 Conference on Technologies and Applications of Artificial Intelligence (TAAI) Best Paper Award A game informatical analysis of RoShamBo