Yoriko Murakami, Hisashi Sato. How Smartphone Natives Can Learn Animation Principle: Introductory Animation Class for Students with No Art Background. IIAI Letters on Informatics and Interdisciplinary Research. 2024. 5
Satoshi Cho, Hisashi Sato. An Attempt at Peer Learning with Explanation in Introductory Programming Education. IIAI Letters on Informatics and Interdisciplinary Research. 2024. 5
Rex Hsieh, Kosei Yamamura, Satoshi Cho, Hisashi Sato. Free to Select Digital Avatar vs. Predetermined Digital Avatar in eLearning System A Comparison between Student Reaction in Two Models. 2021 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR). 2021. 258-266
Takashi Nakamura, Kazunori Miyata, Haruki Yamamoto, Hisashi Sato. A Study on Scale Construction of Adjective Pairs for Evaluating Audiovisual Effects in Video Games. Design, User Experience, and Usability: UX Research and Design. 2021. 18. 278-291
Rex Hsieh, Hisashi Sato. Evaluation of avatar and voice transform in programming e-learning lectures. Journal on Multimodal User Interfaces. 2021. 15. 2. 121-129
佐藤 尚, 鈴木 浩, 長 聖. Processing言語を利用した導入プログラミング教育の試み-An Experiment on Using Processing Language in Introductory Programming Education. ITを活用した教育シンポジウム講演論文集 = Proceedings of the Symposium on the Educational Application of Information Technology / 神奈川工科大学ITを活用した教育シンポジウム 編. 2013. 7. 49-52