Kazuya Takemata, Akiyuki Minamide, Satoshi Fujishima. DEVELOPMENT AND IMPLEMENTATION OF AN EDUCATIONAL PROGRAM THAT LINKS COMPUTATIONAL THINKING EDUCATION TO INQUIRY-BASED LEARNING FOR LOCAL COMMUNITY. EDULEARN Proceedings. 2023
Akiyuki Minamide, Kazuya Takemata, Satoshi Fujishima. Poster: Design Project in Kanazawa Technical College Implemented with Reference to Project Design Programs in Kanazawa Institute of Technology. Lecture Notes in Networks and Systems. 2023. 266-273
Kazuya Takemata, Sumio Nakamura, Akiyuki Minamide, Toshiyuki Yamamoto. POSTER: Proposing a Microlearning Approach to Enhance Digital Story Telling Skills with Rich Media in the PBL-Based Engineering Education. Lecture Notes in Networks and Systems. 2023. 193-200
Akiyuki Minamide, Kazuya Takemata, Satoshi Fujishima. PRACTICE OF COMPUTER THINKING EDUCATION WITH THE COOPERATION OF UNIVERSITY STUDENTS IN ELEMENTARY SCHOOL - PROPOSAL OF CLASS MANAGEMENT METHOD UNDER COVID19. EDULEARN Proceedings. 2022
Kazuya Takemata, Akiyuki Minamide, Satoshi Fujishima. DEVELOPMENT OF A PRELIMINARY EDUCATION PROGRAM USING DIGITAL STORYTELLING: EDUCATIONAL PROGRAM FOR STUDENTS BEFORE LEARNING FULL-SCALE PBL. EDULEARN Proceedings. 2022
2013/11 - The 21st International Conference on Computers in Education Best Technical Design Paper Award Skilling students in ICT using long-distance controlled robots over the internet in a blended learning setting