Motoki Miura. Estimating Human Difficulty for SameGame Puzzles. IIAI Letters on Informatics and Interdisciplinary Research. 2025. 6 (2025). LIIR347. 1-9
CHI LIU, Motoki Miura. Study on the Application of Weak Go AI in Go Education: the Balance between Go Progress and Emotional Value. IIAI Letters on Informatics and Interdisciplinary Research. 2025. 6 (2025). LIIR348. 1-9
Toyohisa Nakada, Motoki Miura. Extracting typing game keystroke patterns as potential indicators of programming aptitude. Frontiers in Computer Science, Sec. Human-Media Interaction. 2024. 6
Kimbara Yudai, Miura Motoki. Design and Implementation of Specialized Integrated Development Environment for IoT Programming Experiment Course. IIAI Letters on Informatics and Interdisciplinary Research. 2023. 4. 1-8
Motoki Miura. Analysis of mutual evaluation activity and student performance in creative project-based learning. IIAI Letters on Informatics and Interdisciplinary Research. 2023. 4. 1-10
Kazuya Kishi, Motoki Miura. Detecting Learners’ Weak Points Utilizing Time Intervals of Pen Strokes. I. Journal of Learning Technologies and Learning Environments, I. Institute of Applied Informatics. 2018. 1. 1. 61-77
Syuuya Tanaka, Motoki Miura. Collaborative Group Label Work System based on Web Technology. Information Engineering Express, International Institute of Applied Informatics. 2018. 4. 2. 33-45
Augmented classrooms and creative thinking workspaces: Introducing digital pens for realizing instant communication and collaborations
(14th International Conference on Knowledge, Information and Creativity Support Systems (KICSS2019) 2019)
ブロック型エディタを用いた Web システム概念理解の促進
(情報処理学会第146回教育とコンピュータ研究会 2018)
教育システム情報学会
, 日本創造学会
, 日本教育工学会
, ACM
, 日本ソフトウェア科学会
, 情報処理学会
, Japanese Society for Information and Systems in Education
, Information Processing Society of Japan (IPSJ)