Hideaki Terui, Hiroshi Hosobe. A Hand Gesture-Based Authentication Method That Makes Forgery Difficult. Proceedings of the 24th International Conference on Human-Computer Interaction (HCI International 2022), Lecture Notes in Computer Science. 2022
Takahiro Morita, Hiroshi Hosobe. Upper Confident Bound Fuzzy Q-learning and Its Application to a Video Game (short paper). Proceedings of 14th International Conference on Agents and Artificial Intelligence (ICAART2022). 2022. 3. 454-461
Tatsuro Ide, Hiroshi Hosobe. Classification of Video Viewing Task Types and Recommendation of Videos (short paper). Proceedings of 14th International Conference on Agents and Artificial Intelligence (ICAART2022). 2022. 3. 373-380
Mads Midtlyng, Yuji Sato, Hiroshi Hosobe. Voice Adaptation by Color-Encoded Frame Matching as a Multi-Objective Optimization Problem for Future Games. Complex & Intelligent Systems. 2022
A Tool for Testing Event-Driven Programs in Processing (demo)
(3rd International Workshop on User Interface Test Automation and Testing Techniques for Event Based Software (INTUITESTBEDS2020) at ICST2020 2020)