Effective visual space for a simplified first-person shooter game in a VR environment measured by visual masking method
(The 15th Asia-Pacific Conference on Vision 2019)
認知的競合課題成績と読書習慣との関連性
(知覚情報研究会 2019)
客観的・主観的指標に基づく有効視空間の乖離
(知覚情報研究会 2019)
Anticipation skills of badminton players regarding overhead strokes revealed by using a temporal occlusion method
(42nd European Conference on Visual Perception 2019)