研究者
J-GLOBAL ID:201801000187963050   更新日: 2019年12月03日

シリアーラヤ パノット

SIRIARAYA PANOTE
所属機関・部署:
研究分野 (2件): 生命・健康・医療情報学 ,  ヒューマンインターフェース・インタラクション
研究キーワード (5件): Heathcare Infomatics ,  Virtual Reality ,  Inclusive Design ,  Gamification ,  Human Computer Interaction
論文 (35件):
  • Panote Siriaraya,Yihong Zhang ,Yuanyuan Wang,Yukiko Kawai,Mohit Mittal,Péter Jeszenszky,Adam Jatowt. Witnessing Crime through Tweets: A Crime Investigation Tool based on Social Media. Proceedings of the 27th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems, SIGSPATIAL 2019, Chicago, IL, USA, November 5-8, 2019. 2019. 568-571
  • Yihong Zhang, Panote Siriaraya, Yukiko Kawai, Adam Jatowt. Rehab-Path: Recommending Alcohol and Drug-free Routes. Proceedings of the 28th ACM International Conference on Information and Knowledge Management. 2019. 2929-2932
  • Otkhmezuri B, Boffo M, Siriaraya P, Matsangidou M, Wiers RW, Mackintosh B, Ang CS, Salemink E. Believing Is Seeing: A Proof-of-Concept Semiexperimental Study on Using Mobile Virtual Reality to Boost the Effects of Interpretation Bias Modification for Anxiety. JMIR mental health. 2019. 6. 2. e11517
  • Luma Tabbaa,Chee Siang Ang,Vienna Rose,Panote Siriaraya,Inga Stewart,Keith G. Jenkins,Maria Matsangidou. Bring the Outside In: Providing Accessible Experiences Through VR for People with Dementia in Locked Psychiatric Hospitals. Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI 2019, Glasgow, Scotland, UK, May 04-09, 2019. 2019. 236
  • Takumi Kiriu,Mohit Mittal,Panote Siriaraya,Yukiko Kawai,Shinsuke Nakajima. Development of an Acoustic AR Gamification System to Support Physical Exercise. Proceedings of the 27th ACM International Conference on Multimedia, MM 2019, Nice, France, October 21-25, 2019. 2019. 1056-1058
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MISC (1件):
  • 前田 幸道, 中岡 佑輔, 河合 由起子, 中島 伸介, Siriaraya Panote. 自覚的運動負荷を考慮したスマートウォーキングナビの提案 (データ工学). 電子情報通信学会技術研究報告 = IEICE technical report : 信学技報. 2017. 117. 212. 37-42
講演・口頭発表等 (11件):
  • What we learn about technology from people living with dementia
    (Digibury (Digital Canterbury) 2013)
  • Recreating living experiences from past memories through virtual worlds for people with dementia
    (The ACM CHI Conference on Human Factors in Computing Systems 2014)
  • The PGD Method: A structural approach to designing persuasive game
    (masterclass workshop lecture about methods in persuasive game design for design professionals 2016)
  • Serious Games and Cognitive Training: Persuasive Games Design
    (Symposium, University of Amsterdam 2017)
  • Predicting Next Visited Country of Twitter Users, Asia Information Retrieval Symposium
    (Asia Information Retrieval Symposium 2017)
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学歴 (2件):
  • 2005 - 2009 The Polytechnic University Information Systems Engineering Bachelor of Engineering in Information Systems
  • 2009 - 2013 University of Kent School of Engineering and Digital Arts
経歴 (4件):
  • 2012/10 - 2013/12 University of Kent Research Associate
  • 2014/03 - 2017/08 Delft University of Technology Postdoctoral Researche
  • 2017/10 - 2019/03 Kyoto Sangyo University Postdoctoral Researche
  • 2019/04 - 現在 Kyoto Institute of Technology Assistant Professor
所属学会 (2件):
Japanese Human Interface Society member ,  ACM SIGCHI member
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