研究者
J-GLOBAL ID:201801000187963050   更新日: 2024年02月01日

シリアーラヤ パノット

PANOTE SIRIARAYA
所属機関・部署:
研究分野 (3件): エンタテインメント、ゲーム情報学 ,  生命、健康、医療情報学 ,  ヒューマンインタフェース、インタラクション
研究キーワード (5件): Heathcare Infomatics ,  Virtual Reality ,  Inclusive Design ,  Gamification ,  Human Computer Interaction
競争的資金等の研究課題 (7件):
  • 2022 - 2025 立体音響による拡張現実のための位置依存型サウンドスケープ生成
  • 2022 - 2024 物質依存症の罪悪感を軽減させる心理的環境因子回避支援
  • 2020 - 2024 Society 5.0実現に向けたPLRに基づく潜在的興味分析および情報推薦方式
  • 2022 - 2023 Virtual Presence Beyond the Visual: A Metaverse for the Visually Impaired
  • 2022 - 2023 Understanding Social Withdrawal and Hikikomori: Research and Development of an Intelligent Companion Application for AI-Assisted Therapy
全件表示
論文 (87件):
  • Yuki Konishi, Panote Siriaraya, Da Li, Katsumi Tanaka, Yukiko Kawai, Shinsuke Nakajima. Development of an Online Marathon System using Acoustic AR. 2023. 9388-9389
  • Ryuta Yamaguchi, Panote Siriaraya, Tomoki Yoshihisa, Shinji Shimojo, Yukiko Kawai. A Detection System for Comfortable Locations Based on Facial Expression Analysis While Riding Bicycles. Companion Proceedings of the ACM Web Conference 2023. 2023. 306-309
  • Anna Xygkou, Panote Siriaraya, Alexandra Covaci, Holly Gwen Prigerson, Robert Neimeyer, Chee Siang Ang, Wan Jou She. The "Conversation" about Loss: Understanding How Chatbot Technology was Used in Supporting People in Grief. 2023
  • Hu WenKai, Noriaki Kuwahara, Panote Siriaraya. Development of a Game System to Provide Enjoyable Playful Experiences to People in All Stages of Dementia. Proceedings of the 30th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2023), 2nd Annual Workshop of Augmented Reality Enabling Superhuman Sports + Serious Games. 2023
  • Wan-Jou She, Kota Dangisho, Panote Siriaraya, Felix Dollack, Shinsuke Nakajima. Matchmaking for Mental Well-being: Development of a Peer-based Support System (Peer2S) for Students during COVID Lockdown. 2023
もっと見る
MISC (1件):
講演・口頭発表等 (11件):
  • Colourization for black-white photos using AI
    (ARC International Workshop 2019)
  • Utilizing Collaborative Filtering to Recommend Opportunities for Positive Affect in daily life.
    (The 4th Workshop on Health Recommender Systems 2019)
  • Using Open Data to Create Smart Auditory based Pervasive Game Environments
    (Annual Symposium on Computer-Human Interaction in Play 2018)
  • A Food Venue Recommender System Based on Multilingual Geo-Tagged Tweet Analysis
    (IEEE/ACM International Conference on Advances in Social Networks 2018)
  • Towards Understanding Cross-Cultural Crowd Sentiment Using Social Media
    (International Conference on Information 2018)
もっと見る
学歴 (2件):
  • 2009 - 2013 University of Kent School of Engineering and Digital Arts
  • 2005 - 2009 The Polytechnic University Information Systems Engineering Bachelor of Engineering in Information Systems
経歴 (4件):
  • 2019/04 - 現在 Kyoto Institute of Technology Information and Human Science Assistant Professor
  • 2017/10 - 2019/03 Kyoto Sangyo University Faculty of computer science and engineering Postdoctoral Researcher
  • 2014/03 - 2017/08 Delft University of Technology Department of Industrial Design Postdoctoral Researcher
  • 2012/10 - 2013/12 University of Kent School of Engineering and Digital Arts Research Associate
委員歴 (4件):
  • 2022/11 - 現在 学会理事 一般財団法人VR研究倫理学会
  • 2022/05 - 現在 情報処理学会関西支部 支部幹事
  • 2021/01 - 現在 ヒューマンインタフェース学会, SIGACI専門研究会 運営委員
  • 2020/08 - 現在 ARG WI2研究会 専門委員
所属学会 (3件):
IEEE ,  Japanese Human Interface Society member ,  ACM SIGCHI member
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