Yusuke Matsuda, Yukihiro Hirata. Effects of First- and Third-Person Perspective Switching on Sense of Embodiment and Task Efficiency in Object-Carrying Tasks with Walking in VR. ITE Transactions on Media Technology and Applications. 2025. 13. 1. 44-52
Yusuke Matsuda, Saori Aida, Koichi Shimono. Effect of 3-D depth structure, element size, and area containing elements on total-element overestimation phenomenon. PLOS ONE. 2024. 19. 2. e0299307-e0299307
Nakamura, J, Matsuda, Y, Amemiya, T, Ikei, Y, Kitazaki, M. Virtual Walking with Omnidirectional Movies and Foot Vibrations: Scene-congruent Vibrations Enhance Walking-related Sensations and Ground Material Perceptions. IEEE Access. 2021. 1. 14. 168107-168120
Koichi Shimono, Atsuki Higashiyama, Ken Kihara, Yusuke Matsuda. A frame at a different depth than a photograph enhances the apparent depth in the photograph. Attention, Perception, & Psychophysics. 2021. 83. 8. 3216-3226