Research field (3):
Other
, Other
, Sensitivity (kansei) informatics
Research keywords (7):
kansei Information
, Game
, Media Informatics
, Animation
, Content Production Technology
, Content Engineering
, Computer Graphics
Research theme for competitive and other funds (7):
2015 - 2018 Systematization and Evaluation of Lighting Information based on Analyzing of Digital Contents
2009 - 2011 Animatics system used by the motion kime pause
2008 - 2010 A Study on the Instructional Materials Upbringing a Viewpoint/the Way of Thinking of Decentralized Thinking of Information
2007 - 2008 The creation of the exaggeration motion used by the motion capture system for the cell-touch animation
2006 - 2006 「グラフィクスの新地平へのブレークスルー」に関する企画調査
2005 - 2006 Making of Illustration Movie of Video based on Kansei Information Processing
2001 - 2002 Study of instructional materialization of the decentralized modeling in the school subject of "informatics"
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Papers (88):
Ryuta Motegi, Kai Lenz, Kunio Kondo. A Study on Color Schemes for Nostalgic Illustrations. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 2023. 14027 LNCS. 182-191
Hayashi Masaki, Bachelder Steven, Tsuruta Naoya, Teraoka Takehiro, Kanematsu Yoshihisa, Sasaki Kazuo, Kondo Kunio. Automatic Generation of News Contents from Blog Posts. International Journal of Asia Digital Art and Design Association. 2021. 25. 1. 1-7
Yoshihisa Kanematsu, Ryuta Motegi, Naoya Tsuruta, Koji Mikami, Kunio Kondo. Directing scheme support method based on analysis of angry characters. Advances in Intelligent Systems and Computing. 2019. 809. 1324-1333
Ryuta Motegi, Yoshihisa Kanematsu, Naoya Tsuruta, Koji Mikami, Kunio Kondo. Character making education by DREAM process. Advances in Intelligent Systems and Computing. 2019. 809. 1663-1670
2018 - Best Paper Award TV Show Template for Text Generated TV
2015 - 芸術科学会 CG-JAPAN Award
2014 - IEVC:The Fourth IIEEJ International Workshop on Image Electronics and Visual Computing Best Paper Award Visual Simulation of Glazed Frost Taking into Account Super cooled State
2011 - CEDEC インタラクティブセッション賞 The Mystery of Player Experience -脳波分析を通じて更なる理解へ
2009 - 日本図学会 研究論文賞 視覚パラメータに基づく絵画風画像生成手法
2006 - 画像電子学会 研究奨励賞
2005 - 日本図学会 優秀研究発表賞 3Dアニメーションのためのカトゥーンブラー
1997 - NICOGRAPH/MULTIMEDIA論文奨励賞
1992 - NICOGRAPH論文奨励賞
1988 - 第14回NICOGRAPH/MULTIMEDIA論文コンテスト奨励賞
1985 - 日本図学会学会賞
1985 - 情報処理学会25周年記念論文賞
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Association Membership(s) (7):
THE SOCIETY FOR ART AND SCIENCE
, Asia Digital Art and Design Association
, ACM
, INFORMATION PROCESSING SOCIETY OF JAPAN
, JAPAN SOCIETY FOR GRAPHIC SCIENCE
, THE INSTITUTE OF IMAGE ELECTRONICS ENGINEERS OF JAPAN
, 映像情報メディア学会