Research field (1):
Entertainment and game informatics
Research theme for competitive and other funds (6):
2019 - 2022 Real-time video processing system based on edge and cloud computing
2014 - 2018 Development of Digital Archives of Body Movements and Group Activities and Analysis and Representation methods in art and cultural activities
2010 - 2015 Practical Application of Automatic Composition Software for Dance Using 3D Motion Database
2007 - 2009 Digital Archiving and Analysis of Dance Motions
2004 - 2007 Physical Art and Society in Africa Today-
2004 - 2006 Digital archiving and numerical analysis of dance body motion with motion capturing technique
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Papers (6):
Kazuya Kojima, Tomoya Katabuchi, Norimasa Kishi. Development of a Seated Posture Recognition System for Vehicle Occupants. Lecture Notes on Data Engineering and Communications Technologies. 2025. 218. 222-232
Masasuke Yasumoto, Kazuya Kojima, Norimasa Kishi. Visualization of the Relationship Between the Vehicle and Its Passengers. Lecture Notes in Networks and Systems. 2023. 611 LNNS. 242-252
Kohei Furukawa, Kazuya Kojima, Kozaburo Hachimura. Digital renovation and archives of japanese ancient ritual performance at the world cultural heritage; niutsuhime shrine. Advances in Intelligent Systems and Computing. 2019. 809. 1958-1971