- 2022 - 2026 Identifying new competencies essential for adults and developing methods for its cultivation based on regulated learning
- 2018 - 2021 Building design principles of an adult learning environment for fostering self-regulated learners in the 21st century
- 2019 - 2019 自己調整学習者を育てるための高等学校美術学習モデルの開発
- 2015 - 2018 Building Three-Step Growth Model of University Students and Development of a Learning Support System
- 2012 - 2015 Development of an integrated learning support system in higher education incorporating a peer tutoring
- 2009 - 2011 Improvement and Development of Educational Methods in Primary, Secondary and Higher Education
- 2008 - 2010 Development of the Ubiquitous Museum using Public Space
- 2005 - 2007 Development of Computer-augmented Kitchen Counter and Educational Applications
- 2003 - 2004 Research on Developing a Recipe Authoring System and Its Application for Educational Use
- 2001 - 2003 Realtime 3D Mortion Input System based on the Marionette Operation
- 2002 - 2002 中等科学教育におけるポートフォリオを活用したオーダーメードカリキュラムの開発
- 2000 - 2000 知的対話を支援するCSCL学習環境を用いた教員養成学部カリキュラムの開発
- 1997 - 1998 Research for Developing a Network System Supporting Collaborative Learning
- 1997 - 1998 ネットワークを利用した科学の学習環境のデザインとその質的研究
- 1996 - 1996 教育におけるネットワーク環境設定の基準作成の基礎的研究
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