Yuya Ieiri, Yuu Nakajima, Reiko Hishiyama. Attempt to mitigate congestion by providing latent information with walk-rally application. ACM International Conference Proceeding Series. 2018. 80-84
Yuu Nakajima, Ryutaro Otsuka, Reiko Hishiyama, Takao Nakaguchi, Naoyuki Oda. Gaming for language services. Cognitive Technologies. 2018. 9789811077920. 193-208
Yuya Ieiri, Reiko Hishiyama, Yuu Nakajima. Walk Rally Application for Revitalizing Shopping Areas. Proceedings of the Ninth International Symposium on Information and Communication Technology, SoICT 2018, Danang City, Vietnam, December 06-07, 2018. 2018. 344-350
Multiagent gaming system for multilingual communication
(Culture and Computing 2015 International Conference on IEEE 2015)
Business game-based experimental active learning using a multiagent approach for management education
(3rd International Conference on Applied Computing and Information Technology and 2nd International Conference on Computational Science and Intelligence (ACIT-CSI 2015), 2015)
An education method for interaction modeling using multi-agent gaming
(2013)
Professional career (1):
京都大学博士 (情報学) (京都大学)
Work history (5):
2018/04 - 現在 Department of Information Science, Toho University Associate Professor
2013/04 - 2018/03 Department of Information Science, Toho University Lecturer
2009/04 - 2013/03 Kyoto University Researcher and Assistant Professor
2009/04 - 2013/03 京都大学 情報学研究科 特定教員(特定研究員,特定助教)
2006/04 - 2009/03 Kyoto University
Awards (3):
2018/05 - 早稲田大学 大学総合研究センター 第6回WASEDA e-Teaching Award オリジナルの参加型シミュレーション演習を導入し,抽象度の高いモデル実験を可能に(経営システム工学入門実験A)
2018/05 - Waseda University 6th WASEDA e-Teaching Award
2008/03 - 電気通信普及財団 テレコムシステム技術学生賞
Association Membership(s) (4):
INFORMATION PROCESSING SOCIETY OF JAPAN
, THE INSTITUTE OF ELECTRONICS, INFORMATION AND COMMUNICATION ENGINEERS
, THE JAPANESE SOCIETY FOR ARTIFICIAL INTELLIGENCE
, IEEE