2022 - 2025 Cybernetic avatar design for PBL education that expects educational transformation by DX
2019 - 2023 Development of a Society 5.0-oriented problem-solving learning evaluation index and feedback system
2019 - 2023 Development of a Keyboard Performance Skill Estimation Method Based on Multimodal Biometric Data
2019 - 2023 Development of EEG proficiency estimation method for society5.0 oriented English word learning system
2020 - 2022 機械学習を用いた信号検出とパラメータ推定
2016 - 2020 Development of self judgment schema change education design utilizing fliped learning
2016 - 2019 Construction of biometric information utilization method for virtual space effective active learning
2015 - 2019 A cognitive behavioral science approach to construction of omnidirectional landscape appreciation navigation environment that matches individual appreciation type
2014 - 2017 Building an ICT-based Music Learning Environment in Elementary Schools and the <21st Century Music Room> Vision
2013 - 2016 Mobile Learning through Music Demonstration Videos to Support the Re-employment of Potential Nursery School Teachers
2012 - 2015 Development of the risk perception improvement educational design using the picture of Omni-direction
2012 - 2015 proposal of assessment Openness in the Internet derived from Web link analyzation
2012 - 2015 Designing an e-learning material for acquisition of procedural knowledge for the hard-of-hearing people: a cognitive scientific approach
2010 - 2012 Study through reflection of practical skill education by mobile device learning
2009 - 2011 Quality assurance in ICT-based piano playing training at educationa l institutes for school and pre-school teachers
2007 - 2008 Quality Assurance of Associated e-Learning for Higher Education
2005 - 2008 A Goals/Indicators System for ICT Policy Planning and Review
2006 - 2007 Development of the VN-JP Kanji Database for Vietnamese Learners of Japanese Language
2006 - 2007 Design and Development of e-Learning Course on Piano Playing for Teachers and Pre-school Teachers
2005 - 2006 Basic Experiments of the Lens Film Developed towards a Gigantic Radio Telescope
2004 - 2005 Development of intellectual LMS that has the advanced data-mining function of the study history in e-Learning
2003 - 2004 Basic Experiments of the Multi-Frequency Lens Film Developed towards a Gigantic Radio Telescope
2001 - 2002 Basic Experiments and Evaluation of the Lens Film Developed towards a Gigantic Radio Telescope
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Papers (59):
Hideyuki Kanematsu, Dana M. Barry, Nobuyuki Ogawa, Kuniaki Yajima, Katsuko T. Nakahira, Shin-nosuke Suzuki, Takehito Kato, Tatsuya Shirai, Masashi Kawaguchi, Michiko Yoshitake. Evaluation Methods and Differences between Three Dimensional And Two Dimensional Movies by Physiological Measurements Using A Commercial 6-Axis Sensor. KES. 2023. 4631-4639
Hideyuki Kanematsu, Dana M. Barry, Tatsuya Shirai, Nobuyuki Ogawa, Kuniaki Yajima, Katsuko T. Nakahira, Masashi Kawaguchi, Shin-nosuke, Suzuki, Takehito Kato, Michiko Yoshitake. Three Dimensional Experiences Using a Commercially-Integrated Stand-alone Head Mounted Display and Applying it to Education. Procedia Computer Science. 2022. 207. 4288-4295
Hideyuki Kanematsu, Dana M. Barry, Tatsuya Shirai, Nobuyuki Ogawa, Kuniaki Yajima, Katsuko T. Nakahira, Masashi Kawaguchi, Shin-nosuke Suzuki, Takehito Kato, Michiko Yoshitake. Virtual Experiences of Metaverse Using Mobile Type Head-Mounted Displays and Their Applicability. Procedia Computer Science. 2022. 207. 4428-4433
Hideyuki Kanematsu, Dana M. Barry, Nobuyuki Ogawa, Shin-nosuke Suzuki, Kuniaki Yajima, Katsuko T. Nakahira, Tatsuya Shirai, Masashi Kawaguchi, Takehito Kato, Michiko Yoshitake. Research Activities in Materials Science and Engineering with Academic-Industrial Alliances during the COVID-19 Pandemic. Procedia Computer Science. 2021. 192. 3722-3728
Mashiho Murakami, Motoki Shino, Katsuko T. Nakahira, Muneo Kitajima. Effects of emotion-induction words on memory of viewing visual stimuli with audio guide. VISIGRAPP 2021 - Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. 2021. 2. 89-100
Effects of Emotion-Induction Words on Memory and Pupillary Reactions While Viewing Visual Stimuli with Audio Guide.
Springer 2021 ISBN:9783031254765
言語天文台から見た情報格差
慶応義塾大学出版界 2014 ISBN:4766421787
Verification of the Effectiveness of Blended Learning in Teaching Performance Skills for Simultaneous Singing and Piano Playing
INTECH 2011 ISBN:9789533075426
Visual Behavior Based on Information Foraging Theory Toward Designing of Auditory Information.
(VISIGRAPP (1): GRAPP, HUCAPP, IVAPP 2024)
Work Pattern Analysis with and without Site-Specific Information in a Manufacturing Line.
(APMS (1) 2023)
Can Pupillary Responses while Listening to Short Sentences Containing Emotion Induction Words Explain the Effects on Sentence Memory?
(Proceedings of the 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications 2023)
Improvement of deep learning detection method using inter-detector correlation and its application to gravitational wave data
(情報処理学会全国大会講演論文集 2023)
Adaptive Control of Electric Wheelchair for Suitable Communication
(電気学会全国大会講演論文集(CD-ROM) 2023)