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J-GLOBAL ID:201002255771839992   Reference number:10A0081873

Appealing Structure Analysis of Video Game-As Application of Structuralism’s Analysis of Narrative

コンピュータゲームの訴求構造分析-物語構造分析の応用として
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Volume: 50  Issue: 12  Page: 2761-2771  Publication year: Dec. 15, 2009
JST Material Number: Z0778B  ISSN: 1882-7837  Document type: Article
Article type: 原著論文  Country of issue: Japan (JPN)  Language: JAPANESE (JA)
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Information processing in general  ,  Game thoery  ,  Other information processing  ,  Hobby and amusement goods 
Reference (28):
  • Frasca, G.: Ludology Meets Narratology: Similitude and differences between (video) games and narrative (1999).(online) http://www.ludology.org/articles/ludology.htm (accessed 2009-3-14)
  • Frasca, G: Ludologists love stories, too: notes from a debate that never took place, Proc. Digra 2003 Conference (2003).(online) http://www.ludology.org/articles/FrascaLevelUp2003.pdf (accessed 2009-3-14)
  • Pearce, C.: Theory Wars: An Argument Against Arguments in the so-called Ludology/Narratology Debate, Proc. DiGRA 2005 Conference: Changing Views— Worlds in Play (2005).(online) http://www.digra.org/dl/db/06278.03452.pdf (accessed 2009-3-14)
  • Konzack, L.: Computer Game Criticism: A Method for Computer, Game Analsis, Proc. CGDC Conference, Mayra, F.(Ed.), pp. 89-100, Tampere UniversityPress (2002).
  • Carr, D.: Games and Narrative, Computer Games: Text, Narrative and Play, Carr, D., Buckingham, D., Burn, A. and Schott, G.(Eds.), pp. 30-44, Cambridge: Polity (2006).
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