Rchr
J-GLOBAL ID:201101031194561767
Update date: Mar. 02, 2024
SHIRAI Akihiko
シライ アキヒコ | SHIRAI Akihiko
Affiliation and department:
Other affiliations (1):
Homepage URL (1):
https://akihiko.shirai.as
Research field (11):
Entertainment and game informatics
, Sensitivity (kansei) informatics
, Soft computing
, Intelligent informatics
, Software
, Aesthetic practices
, Aesthetics and art studies
, Intelligent robotics
, Perceptual information processing
, Mechanics and mechatronics
, Robotics and intelligent systems
Research keywords (5):
Entertainment systems
, Haptics
, Computer Vision and sensing devices
, Human Computer Interaction
, Virtual Reality
Research theme for competitive and other funds (7):
- 2013 - 2015 Establishment of the video production techniques for the creation of new information shared space by multiplexing hiding imagery
- 2001 - 2003 A haptics entertainment system for children.
- 2001 - 2003 子供向け触覚エンタテイメントシステムの開発
- 次世代エンタテイメントシステムの開発
- 情動入力可能なコンピュータインターフェイスデバイスの開発
- Development for next generational entertainmet system
- Development of Computer Interface using Human Emotion.
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Papers (49):
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Alexandre Berthaul, Takuma Kato, Akihiko Shirai. Avatar Fusion Karaoke: Research and development on multi-user music play VR experience in the metaverse. IEEE International Conference on Metaverse Computing, Networking and Applications (IEEE MetaCom 2023). 2023. 1. 1. 1-9
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亀岡 嵩幸, 清川 清, ヤェム ヴィボル, 白井 暁彦, 佐瀬 一弥, 吉元 俊輔, 蜂須 拓, 嵯峨 智, 黒田 嘉宏, 矢内 智大, et al. 学会オンライン化・VR開催の幕開け. 日本バーチャルリアリティ学会誌. 2020. 25. 2. 35-43
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Rex Hsieh, Akihiko Shirai, Hisashi Sato. Evaluation of Avatar and Voice Transform in Programming E-Learning Lectures. Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents. 2019
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Rex Hsieh, Marika Higashida, Yuya Mochizuki, Takaya Asano, Akihiko Shirai, Hisashi Sato. MasQueRade. Proceedings of the Virtual Reality International Conference - Laval Virtual. 2018
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Rex Hsieh, Yuya Mochizuki, Takaya Asano, Marika Higashida, Akihiko Shirai. "Real baby-real family"-VR entertainment baby interaction system. ACM SIGGRAPH 2017 Emerging Technologies, SIGGRAPH 2017. 2017
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MISC (80):
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Akihiko Shirai. Research and Development of the Metaverse of the Reiwa era - Read the History of Culture, Technology and Research around 2022. IEICE Communications Society Magazine. 2023. 16. 4. 285-294
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SIGGRAPH 2017 Report. 2017. 71. 6. 825-832
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SIGGRAPH 2016 Report. 2016. 70. 6. 900-906
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白井 暁彦. 世界から見た日本のVR (20周年記念特集 世界のVR). 日本バーチャルリアリティ学会誌 = Journal of the Virtual Reality Society of Japan. 2016. 21. 2. 137-142
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白井 暁彦. ホッとひといき 応用物理と遊びの"おもしろい"話. 応用物理. 2015. 84. 4. 347-350
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Patents (4):
Books (3):
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AIとコラボして神絵師になる : 論文から読み解くStable Diffusion
インプレスR&D,インプレス (発売) 2022 ISBN:9784295601388
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白井博士の未来のゲームデザイン -エンターテインメントシステムの科学-
ワークスコーポレーション 2013 ISBN:4862671586
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WiiRemoteプログラミング
オーム社 2009 ISBN:4274067505
Lectures and oral presentations (11):
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クリエイティブAIが拓くAIDX 「おもしろいAI体験」を産業にするには
(AITC 第12回オープンラボ 2024)
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From UX Development to Generative AI, User-Generated Content and Communication Design in Metaverse R&D
(Advanced Image Seminar 2023 (AIS2023) The Institute of Image Electronics Engineers of Japan 2023)
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Human x Machine x Intelligence - Research and Development of User Experience in the Metaverse
(JSME MSD&IIP2023 2023)
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How Will AI God Painters Change the Future of IT Engineers? -Trends in AI Image Generation from Metaverse R&D's Perspective
(Developers Summit 2023 2023)
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Entertainment VR to Metaverse - “Creating People who creates”
(Cyberworlds 2022 2022)
more...
Education (4):
- - 1998 Tokyo Polytechnic University
- - 1998 Tokyo Polytechnic University Graduate School, Division of Engineering
- - 1996 Tokyo Polytechnic University Faculty of Engineering
- - 1996 Tokyo Polytechnic University Faculty of Engineering
Professional career (1):
Work history (4):
- 2024/02 - 現在 AICU Inc. CEO
- 2018/06 - 現在 GREE VR Studio Laboratory
- 2018 - 現在 Digital Hollywood University Graduate School Visiting Professor
- 2013 - 2018/04 Kanagawa Institute of Technology Faculty of Information Technology
Awards (7):
- 2016/10 - Hello Tomorrow Global Summit Top 500 startups “Multiplex World Augmentation Display"
- 2016/10 - Art and Science Art and Science Contributed Award
- 2016/08 - CEDEC2016 2nd place, Interactive Session Audience Award DUAL DUEL
- 2014/08 - ACM SIGGRAPH 2014 ACM Student Research Competition, Bronze Award ExPixel: PixelShader for multiplex-image hiding in consumer 3D flat panels
- 2013/11 - METI (Ministry of Economy, Trade and Industry) Innovative Technologies 2013 "2x3D"
- 2011/02 - Virtual Reality Society of Japan Academic encouraging prize A New Multiplex Displaying System and Contents Creation methods Compatible with Current 3D Projection Technology
- ACM SIGGRAPH ASIA 2012 Emerging Technologies Prize "2x3D: real time shader for simultaneous 2D/3D hybrid theater"
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Association Membership(s) (4):
THE VIRTUAL REALITY SOCIETY OF JAPAN
, The Society for Art and Science
, INFORMATION PROCESSING SOCIETY OF JAPAN
, THE INSTITUTE OF IMAGE INFORMATION AND TELEVISION ENGINEERS
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