Research field (2):
Entertainment and game informatics
, Entertainment and game informatics
Research theme for competitive and other funds (5):
2022 - 2024 ハーモニーの感性情報のモデル構築に基づく楽曲生成技術の研究
2020 - 2021 ハーモニーの感性情報モデル構築に基づく楽曲分析
2019 - 2020 ハーモニーの感性情報を活用した和音進行生成インターフェースの開発
FPGAボードを用いた音響特徴量の分析と和音認識システムの構築
周波数成分変化に関する音響特徴量の分析と和音認識応用
Papers (18):
Shoyu Shinjo, Aiko Uemura. Lighting Control based on Colors Associated with Lyrics at Bar Positions. The 16th International Symposium on Computer Music Multidisciplinary Research (CMMR 2023), demo paper, 4c-D5. 2023
Yoshinobu Murayama, Aiko Uemura, Masumi Kitazawa, Jun Toyotani, Asako Taniuchi, Tatsuo Togawa. Determination of Biphasic Menstrual Cycle Based on the Fluctuation of Abdominal Skin Temperature during Sleep. Advanced Biomedical Engineering. 2023. 12. 28-36
Aiko Uemura and Tetsuro Kitahara. Morphing-Based Reharmonization with VAE: Reducing Dissonance with Consonance-Based Loss Function. AI Music Creativity 2022. 2022
Misato Watanabe, Yosuke Onoue, Aiko Uemura and Tetsuro Kitahara. Suiview: A Web-based Application that Enables Users to Practice Wind Instrument Performance. Proceedings of the 15th International Symposium on Computer Music Multidisciplinary Research. 2021. 5-10