Research field (3):
Sensitivity (kansei) informatics
, Perceptual information processing
, Human interfaces and interactions
Research keywords (6):
Co-creation
, Information Physics
, Virtual Reality
, Interaction Design
, Embodied Informatics
, Haptics
Research theme for competitive and other funds (3):
2021 - 2024 Design foundations of digital embodied network for broadening sense of self
2015 - 2019 Elucidation and Modeling of Body Image Expansion Based on Body Conjugate Systems
2014 - 2018 Design Principles for Embodied Interaction based on Measurement and Reproduction of Haptic Sense
Papers (488):
Armstrong M, Yang C.L, Skiers K, Lim M, Gunasekaran T.S, Wang Z, Narumi T, Minamizawa K, Pai Y.S. SealMates: Supporting Communication in Video Conferencing using a Collective Behavior-Driven Avatar. Proceedings of the ACM on Human-Computer Interaction. 2024. 8. CSCW1. 1-23
M Armstrong, CL Yang, K Skiers, M Lim, TS Gunasekaran, Z Wang. SealMates: Improving Communication in Video Conferencing using a Collective Behavior-Driven Avatar. Proceedings of the ACM on Human-Computer Interaction 8 (CSCW1), 1-23. 2024
T Matsuhashi, M Ito, T Kuhara, K Hosokawa, K Inukai, K Minamizawa. Modulation of Fronto-striatal Functional Connectivity and Social Interaction Through Conveying Digital Somatic Information. 2024
D Peng, T Person, X Shen, YS Pai, G Barbareschi, S Li, K Minamizawa. Impact of Vibrotactile Triggers on Mental Well-Being through ASMR Experience in VR. arXiv preprint arXiv:2404.12567. 2024
J Han, G Chernyshov, M Sugawa, D Zheng, D Hynds, T Furukawa. Linking audience physiology to choreography. ACM Transactions on Computer-Human Interaction 30 (1), 1-32. 2023. 30. 1
Vibration generation system, vibration generation apparatus, storage medium having stored therein vibration signal generation program, and vibration generation method
制御装置、ロボット制御方法及びロボット制御システム
触覚呈示システム及び触覚呈示装置
立体表示装置、立体表示方法、および、立体表示プログラム
TACTILE INFORMATION CONVERSION DEVICE, TACTILE INFORMATION CONVERSION METHOD, AND TACTILE INFORMATION CONVERSION PROGRAM