Art
J-GLOBAL ID:201902251394899246   Reference number:19A0765829

Emotion Recognition through Intentional Context - Towards Advancing In-game Affect Awareness -

意図的文脈を通した感情認識-ゲーム内での認識の向上に向けて-
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Material:
Volume: 18  Issue:Page: 17-25(J-STAGE)  Publication year: 2019 
JST Material Number: U0401A  ISSN: 2187-5413  Document type: Article
Article type: 原著論文  Country of issue: Japan (JPN)  Language: ENGLISH (EN)
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Biometry  ,  Other information processing 
Reference (30):
  • 1. Obaid, M., Han, C., and Billinghurst, M.; “Feed the Fish”: an affect-aware game, In; Proceedings of the 5th Australasian Conference on Interactive Entertainment, ACM, 2008.
  • 2. Szwoch, M., and Szwoch, W.; Emotion recognition for affect aware video games, Image Processing & Communications Challenges 6, Advances in Intelligent Systems and Computing 313, pp.227-236, 2014.
  • 3. Yoon, H., Park, S.-W., Lee, Y.-K., and Jang, J.-H.; Emotion recognition of serious game players using a simple brain computer interface, In; International Conference on ICT Convergence, IEEE, pp.783-786, 2013.
  • 4. Duncan, D., Shine, G., and English, C.; Report, Facial Emotion Recognition in Real Time, Stanford, 2016.
  • 5. Tian, L., Moore, J. D., and Lai, C.; Emotion recognition in spontaneous and acted dialogues, In; Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, IEEE, pp.698-704, 2015.
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