Takubo Miha. Development of Management Education Materials with Decision-Making Records using MG Online Game. Abstracts of Annual Conference of Japan Society for Management Information. 2024. 202311. 269-272
Miha Takubo. Analysis of Information Browsing, Response, and Posting Behavior on University Students' Websites - Comparison of Survey Data for FY 2018 and FY 2020 -. OIU journal of international studies. 2023. 36. 3. 139-160
Takubo Miha, Obana Tadao, Orito Yohko, Murata Kiyoshi, Sai Hidenobu, Okamoto Tadayuki. An Experimental Study on the Online Attention Game in a Remote Environment. Abstracts of Annual Conference of Japan Society for Management Information. 2022. 202111. 0. 297-300
Tadao Obana, Miha Takubo, Yohko Orito, Kiyoshi Murata, Hidenobu Sai, Tadayuki Okamoto. The Online Attention Game for Digital Identity Education: An Exploratory Study. The Review of Socionetwork Strategies. 2021
Miha Takubo. Learning through Developing and Practice of Educational Games on Social Issues for University Students. Proceedings of JASAG National Conference 2023 Autumn. 2023. 42-43
A Study of Attention-Getting Post Headlines - Through the Practice of the Online Attention Game. Proceedings of JASAG National Conference 2022 Autumn. 2022. 56-61
A Practice of the Ohgiri Online Attention Games: How do We Express Various Ways of Thinking?. Proceedings of JASAG National Conference 2021 Autumn. 2021. 128-133
Miha Takubo, Tadao Obana, Yohko Orito, Kiyoshi Murata, Tadayuki Okamoto, Hidenobu Sai. The Online Attention Game in a Diversity Society. Proceedings of JASAG National Conference 2020 Autumn. 2020. 86-89
Learning through Developing and Practice of Educational Games on Social Issues for University Students
(Proceedings of JASAG National Conference 2023 Autumn 2023)
Development of Management Education Materials with Decision Making Records using MG Online Game
(2023)
A Study of Attention-Getting Post Headlines - Through the Practice of the Online Attention Game
(Proceedings of JASAG National Conference 2022 Autumn 2022)
A Practice of the Ohgiri Online Attention Games: How do We Express Various Ways of Thinking?
(Proceedings of JASAG National Conference 2021 Autumn 2021)
2020/10 - Multidisciplinary International Social Networks Conference(MISNC) 2020 Best paper of MISNC 2020 How Do Students and Researchers Behave and Feel While Playing the “Online Attention Game”?