Art
J-GLOBAL ID:201002222971533477   Reference number:10A0135066

Experience Design: Entering a New Design Realm from the Tangible to the Intangible

デザイン領域の新たなる広がりとしてのExperience Design 「モノ」から「コト」,そして「Experience」へ広がるデザイン領域
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Volume:Issue:Page: 35-44 (J-STAGE)  Publication year: 2003 
JST Material Number: U0124A  ISSN: 1347-2267  Document type: Article
Article type: 原著論文  Country of issue: Japan (JPN)  Language: JAPANESE (JA)
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Marketing 
Reference (14):
  • [1] バーンド・H・シュミット,“経験価値マーケティング”,ダイヤモンド社,2000
  • [2] 武岡将之他,“Design for Experience”,AXIS,vol.97,pp.18-47,株式会社アクシス,2002
  • [3] B.J.Pine, J.H.Gilmore, “The Experience Economy, Work is Theater & Every Business a Stage”, Harvard Business School Press, 1999
  • [4] YAMAHA, EX'REALM, http://www.yamaha-motor.co.jp/news/2001-08-10/exrealm.html
  • [5] 杉山公造,永田晃也,下嶋 篤,北陸先端科学技術大学院大学知識科学研究科 監修,“ナレッジサイエンス 知を再編する64 のキーワード”,株式会社紀伊国屋書店,2003
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