Art
J-GLOBAL ID:201802280296427394
Reference number:18A0166592
Designing a Manufacturing Hackathon for High School Students-Aiming to Build a Framework which Evokes Interest in Manufacturing and Providing Knowledge-
高校生を対象としたモノづくりハッカソンのデザイン-モノづくりへの興味喚起と知識付与を企図した枠組みの構築を目指して-
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Material:
Volume:
2017
Issue:
EC-46
Page:
Vol.2017-EC-46,No.2,1-6 (WEB ONLY)
Publication year:
Dec. 15, 2017
JST Material Number:
U0451A
Document type:
Proceedings
Article type:
原著論文
Country of issue:
Japan (JPN)
Language:
JAPANESE (JA)
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Semi thesaurus term:
Thesaurus term/Semi thesaurus term
Keywords indexed to the article.
All keywords is available on JDreamIII(charged).
On J-GLOBAL, this item will be available after more than half a year after the record posted. In addtion, medical articles require to login to MyJ-GLOBAL.
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JST classification (1):
JST classification
Category name(code) classified by JST.
Engineering education
Reference (11):
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Bdeir, A.: Electronics As Material: LittleBits, Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, pp. 397-400 (2009).
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H.Trainer, E., Kalyanasundaram, A., Chaihirunkarn, C. and D.Herbsleb, J.: How to Hackathon: Socio-technical Tradeoffs in Brief, Intensive Collocation, Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, No. 13, pp. 1118-1130 (2016).
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五十嵐康伸,壹岐 崇,江畑 彩,大曽根圭輔,小副川健,小野恵子,河野麻衣子,佐藤奈津紀,澤 徳彦,篠原剛,清水正行,鈴木典子,竹内秀行,長久 武,西野貴志,林 由佳,久住裕司,平河広輝,槙田直木,松崎剛,宮内 元,山田祐資,山本 智,山本 優,綿貫順一:新しいデータ可視化表現が自発的かつ継続的に開発されるシビックテック活動の設計:E2D3 におけるアプリケーション・オープンソース・ハッカソンのデザイン, 情報処理学会デジタルプラクティス,Vol. 8, No. 4, pp. 334-342 (2017).
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Michelle, C. and Ann, V.: The Markathon: Adapting the Hackathon Model for an Introductory Marketing Class Project, Marketing Education Review, Vol. 25, No. 1, pp. 33-38 (2015).
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Mtsweni, J., Mtsweni, J. and Abdullah, H.: Stimulating and maintaining students’ interest in Computer Science using the hackathon model, The Independent Journal of Teaching and Learning, Vol. 10, No. 1, pp. 85-97 (2015).
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