Wenxin Liang, Chengguang Shen, Xiao Li, Ryo Nishide, Ian Piumarta, Hideyuki Takada. Influence Maximization in Signed Social Networks with Opinion Formation. IEEE Access. 2019
Juan Zhou, Hajime Kita, Hideyuki Takada, Ian Piumarta. Study of Multi-Mouse Puzzle peer version: Answering with a peer. ICCE 2018 - 26th International Conference on Computers in Education, Workshop Proceedings. 2018. 161-170
Kumpei Tsutsui, Hideyuki Takada. A classroom SNS to promote reflective activity in programming learning for children. Research and Practice in Technology Enhanced Learning. 2018. 18. 2
Rim Hajjami, Ryo Nishide, Ian Piumarta, Hideyuki Takada. Meeting Support Interface Seamlessly Integrating Shared and Individual Workspaces. 第79回情報処理学会全国大会. 2017
Nikolai Shumilin, Ryo Nishide, Ian Piumarta, Hideyuki Takada. An interactive environment to teach programming based on chain learning. 第79回情報処理学会全国大会. 2017
Creation Support by Illustrating Codes Exemplified from Visual Queries
(The 51st ACM Technical Symposium on Computer Science Education (SIGCSE 2020) 2020)
Empirical Findings in a Small Steps Oriented Collaborative Programming Workshop Introducing Project Rotation in Groups
(14th annual International Technology, Education and Development Conference 2020)
An Induction-based Learning Material for the Visual Programming Environment
(14th annual International Technology, Education and Development Conference 2020)
A Programming Learning System Introducing Small Steps Involving Mutual Evaluation
(International Workshop on New Endeavours of Implementing Computational Thinking in K-12 Education 2019)
2017/08 - The Ninth International Conference on Collaboration Technologies CollabTech 2017 Best Paper Award A Scratch-based Collaborative Learning System with a Shared Stage Screen