Rchr
J-GLOBAL ID:201701006276019405
Update date: Jan. 30, 2024
Todo Hideki
トウドウ ヒデキ | Todo Hideki
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Affiliation and department:
Takushoku University Faculty of Engineering Department of Information Science
About Takushoku University Faculty of Engineering Department of Information Science
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Detailed information
Job title:
Associate Professor
Homepage URL (1):
http://hideki-todo.com/cgu/
Research field (2):
Human interfaces and interactions
, Database science
Research keywords (3):
メディア情報処理
, Image Processing
, Computer Graphics
Research theme for competitive and other funds (2):
2022 - 2025 微分幾何に基づくアート表現基盤の創出
2015 - 2020 Modeling and Rendering of Appearances of Complex Objects by Computer Graphics Techniques
Papers (17):
Muhammad Arief, Hideki Todo, Koji Mikami, Kunio Kondo. Region Control in Stylized Shading Using Radial Transformation within Texture Projection. IIEEJ Transactions on Image Electronics and Visual Computing. 2019. 7. 1. 36-45
Hideki Todo, Tatsuya Yatagawa, Masataka Sawayama, Yoshinori Dobashi, Masanori Kakimoto. Image-based translucency transfer through correlation analysis over multi-scale spatial color distribution. The Visual Computer. 2019. 35. 6-8. 811-822
Tatsuya Yatagawa, Hideki Todo, Yasushi Yamaguchi, Shigeo Morishima. Data compression for measured heterogeneous subsurface scattering via scattering profile blending. The Visual Computer. 2019. 36. 3. 1-18
Tatsuya Yatagawa, Hideki Todo, Yasushi Yamaguchi, Shigeo Morishima. 基本材質の拡散プロファイル混合による実測BSSRDFデータの圧縮. Visual Computing 2018 (VC 2018). 2018
Takashi Ijiri, Hideki Todo, Akira Hirabayashi, Kenji Kohiyama, Yoshinori Dobashi. Digitization of natural objects with micro CT and photographs. PLoS ONE. 2018. 13. 4
more...
MISC (10):
竹田紗耶香, 藤堂英樹, 加納徹, 竹島由里子. 異なる季節画像生成のための色彩変化. 映像表現・芸術科学フォーラム2017. 2017
加藤木健太, 藤堂英樹, 柿本正憲. 視線追跡による好みのキャラクタの判定. 情報処理学会 第79回全国大会. 2017
熱田一仁, 藤堂英樹, 柿本正憲. 構造色を持つ宝石のCG表現. 情報処理学会 第79回全国大会. 2017
土橋宜典, 土橋宜典, 岩崎慶, 岡部誠, 井尻敬, 藤堂英樹. 布のCG表現のための見た目のモデリング. 情報処理学会研究報告(Web). 2017. 2017. DCC-17
井尻敬, 井尻敬, 藤堂英樹, 小檜山賢二, 平林晃, 土橋宜典, 土橋宜典. X線CTと写真を用いたテクスチャ付き三次元モデルの生成法. Visual Computing/グラフィクスとCAD合同シンポジウム予稿集(CD-ROM). 2017. 2017
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Lectures and oral presentations (12):
SPLIGHT: Lighting for Splat Based Rendering Towards Temporal Coherence
(IEVC 2017 2017)
Estimating Surface Roughness for Realistic Rendering of Fruits
(IEVC 2017 2017)
Reflectance and Shape Estimation for Cartoon Shaded Objects
(Pacific Graphics 2016 Short Paper 2016)
Measuring microstructures using confocal laser scanning microscopy for estimating surface roughness
(SIGGRAPH 2016 Poster 2016)
減色されたトゥーンシェーディング画像の形状反射推定
(画像電子学会 Visual Computing / 情報処理学会 グラフィクスと CAD 合同シンポジウム 2016 2016)
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