2020 - 2023 Development of VR Teaching Materials and Verification of Its Effect in Physical Education Dance
2019 - 2022 Development of an Educational Model for Art Education Utilizing VR
2016 - 2019 Effects of Support for Local Performing Arts Legacy Using MR and VR
2017 - 2019 CG アニメーションを用いたダンス教材の実践的活用
2015 - 2016 モーションキャプチャを用いたダンス学習法の開発とその評価
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Papers (27):
Katsumi Sato, Yoko Usui. The Impact of Avatar Customization Flexibility on Con-versational Satisfaction. IIAI AAI 2024 (16th IIAI International Congress on Advanced Applied Informatics). 2024
Kazuki Sato, Katsumi Sato, Yoko Usui, Yoshikazu Watarai, Junya Oikawa. Effectiveness of Pitch Discrimination;Practice Using a Method of Listening for;Pitch in a Learner's;Own Voice Quality. IIAI AAI 2024 (16th IIAI International Congress on Advanced Applied Informatics). 2024
Kaili Zhu, Katsumi Sato, Yoko Usui. Impression Evaluation of Instructor Placement in Online Lecture Screen Displays. IIAI AAI 2024 (16th IIAI International Congress on Advanced Applied Informatics). 2024
Kaili Zhu, Katsumi Sato, Yoko Usui. A Chineses-Japanese Comparative Study of Online Lectures During the COVID-19 Crisis:Focusing on a Comparative Analysis of Survey Cases. Zhu, K., Sato, K. & Usui, Y. (2024). A Chinese-Japanese Comparative Study of Online Lectures During the COVID-19 Crisis:Focusing on a Comparative Analysis of Survey Cases. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning (pp. 1116-1120). Brussels, Belgium: Association for the Advancement of Computing in Education (AACE). Retrieved July 24, 2024 from https://www.learntechlib.org/primary/p/224632. 2024. 1116-1120
Yoko Usui, Katsumi Sato. VR Teaching Materials for Dance Learning. Usui, Y. & Sato, K. (2024). VR Teaching Materials for Dance Learning. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning (pp. 945-950). Brussels, Belgium: Association for the Advancement of Computing in Education (AACE). 2024. 945-950