Rchr
J-GLOBAL ID:200901002336180342
Update date: Jul. 17, 2024
Ikeda Kokolo
イケダ ココロ | Ikeda Kokolo
Affiliation and department:
Job title:
Assistant Professor,Assistant Professor
Research field (1):
Intelligent informatics
Research keywords (14):
Strong/Entertaining/Educating Game AI
, Machine Learning
, Agent Simulation
, Go
, information education
, 遺伝的アルゴリズム
, 意思決定
, ゲーム
, 事例ベース推論
, optimization
, Artificial Intelligence
, information education
, optimization
, Artificial intelligence
Research theme for competitive and other funds (11):
- 2020 - 2023 ゲームプレイヤの意図や価値観を尊重する上達支援プログラム
- 2018 - 2023 人智を超えるゲームAIを利用した知の拡張
- 2017 - 2020 How to Coach Human Players using Computer Go Program
- 2014 - 2017 Entertaining Computer Go Players
- 2013 - 2016 Research on the game AI that makes human-lile mistakes
- 2011 - 2015 Parameter control of genetic algorithm for delivery route optimization
- 2011 - 2015 New Paradigm of Game Informatics - Human-like Beheviour and its Mechanism
- 2012 - 2014 Production of game AIs using co-evolution which can be rivals of human players
- 2009 - 2010 Design of Prediction Market Simulation Using Co-Evolution of Agent Strategies
- 2007 - 2009 Institutional Design and Evaluation of Liquidity Supply in Financial Market Using Participatory Artificial Markets
- 進化的探索と事例ベース型政策表現の融合による知的問題解決
Show all
Papers (32):
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Tatsuyoshi Ogawa, Chu-Hsuan Hsueh, Kokolo Ikeda. More Human-Like Gameplay by Blending Policies from Supervised and Reinforcement Learning. IEEE Transactions on Games. 2024. 1-13
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SangGyu Nam, Chu-Hsuan Hsueh, Kokolo Ikeda. Procedural Content Generation of Super Mario Levels Considering Natural Connection. 2023 20th International Joint Conference on Computer Science and Software Engineering (JCSSE). 2023
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Wanxiang Li, Houkuan He, Chu-Hsuan Hsueh, Kokolo Ikeda. Graph Convolutional Networks for Turn-Based Strategy Games. Proceedings of the 14th International Conference on Agents and Artificial Intelligence. 2022
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Yuan Shi, Tianwen Fan, Wanxiang Li, Chu-Hsuan Hsueh, Kokolo Ikeda. Position control and production of various strategies for game of go using deep learning methods. Journal of Information Science and Engineering. 2021. 37. 3. 553-573
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Wanxiang Li, Chu-Hsuan Hsueh, Kokolo Ikeda. Imitating Agents in A Complex Environment by Generative Adversarial Imitation Learning. 2020 IEEE Conference on Games (CoG). 2020
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MISC (164):
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SHI Yuan, FAN Tianwen, LI Wanxiang, 池田心. Research on Strength Control Go AI Using Deep Learning Methods. 情報処理学会研究報告(Web). 2019. 2019. GI-41. Vol.2019-GI-41,No.9,1-8 (WEB ONLY)
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石井岳史, 川上直人, 橋本剛, 池田心. 不完全情報ゲーム『ガイスター』における2種の詰め問題の提案と考察. 情報処理学会研究報告(Web). 2019. 2019. GI-41. Vol.2019-GI-41,No.19,1-8 (WEB ONLY)
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牧田光平, 池田心. 連鎖構成力向上のための多様で面白いなぞぷよ提供法の提案. 情報処理学会研究報告(Web). 2019. 2019. GI-41. Vol.2019-GI-41,No.21,1-8 (WEB ONLY)
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テンシリリックン シラ, 高橋一幸, ナム サンギュ, 池田心. コンピューターゲームプレイヤにおける人間らしさの調査. 情報処理学会研究報告(Web). 2018. 2018. GI-40. Vol.2018-GI-40,No.7,1-6 (WEB ONLY)
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LIANG Yubin, 池田心. Procedural Contents Generation of Rhythm Games for Self-Training. 情報処理学会研究報告(Web). 2018. 2018. GI-39. Vol.2018-GI-39,No.11,1-7 (WEB ONLY)
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Patents (10):
Books (1):
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進化技術ハンドブック = Handbook of evolutionary technology : computation and applications 第1巻 : 基礎編
近代科学社 2010 ISBN:9784764903852
Lectures and oral presentations (10):
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Human-like Computer Game Players
(2018 ASEAN Workshop on Information Science and Technology 2018)
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人間にとって乱数らしく見える疑似乱数の生成方法
(平成30年度(2018)理工系情報学科・専攻協議会 総会・研究会 2018)
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AIに人間の代わりは務まるか:楽しませる囲碁プログラムの研究より
(平成28年度 ISP交流セミナー 2016)
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Artificial Intelligence in Computer Games: Not Only Strong, But Also Entertaining
(JAIST Symposium on Advanced Science and Technology (JAIST-SAST 2015) 2015)
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モンテカルロシミュレーションと並列探索 -人智に迫る囲碁・将棋プログラム-」
(JAISTシンポジウム2012 2012)
more...
Education (2):
- - 2003 Tokyo Institute of Technology Interdisciplinary Science and Engineering Intelligent Systems Science
- - 1999 The University of Tokyo Faculty of Science Department of Mathematics
Professional career (1):
- Ph.D. (Tokyo Institute of Technology)
Work history (1):
- Associate at Kyoto University(2003), Assistant Professor at Kyoto University(2007)
Awards (6):
Association Membership(s) (5):
Computer Go Forum
, Information Processing Society of Japan
, The Japanese Society for Evolutionary Computation
, Japan Industrial Management Association
, SICE
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