Rchr
J-GLOBAL ID:200901002336180342   Update date: Jul. 17, 2024

Ikeda Kokolo

イケダ ココロ | Ikeda Kokolo
Affiliation and department:
Job title: Assistant Professor,Assistant Professor
Research field  (1): Intelligent informatics
Research keywords  (14): Strong/Entertaining/Educating Game AI ,  Machine Learning ,  Agent Simulation ,  Go ,  information education ,  遺伝的アルゴリズム ,  意思決定 ,  ゲーム ,  事例ベース推論 ,  optimization ,  Artificial Intelligence ,  information education ,  optimization ,  Artificial intelligence
Research theme for competitive and other funds  (11):
  • 2020 - 2023 ゲームプレイヤの意図や価値観を尊重する上達支援プログラム
  • 2018 - 2023 人智を超えるゲームAIを利用した知の拡張
  • 2017 - 2020 How to Coach Human Players using Computer Go Program
  • 2014 - 2017 Entertaining Computer Go Players
  • 2013 - 2016 Research on the game AI that makes human-lile mistakes
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Papers (32):
  • Tatsuyoshi Ogawa, Chu-Hsuan Hsueh, Kokolo Ikeda. More Human-Like Gameplay by Blending Policies from Supervised and Reinforcement Learning. IEEE Transactions on Games. 2024. 1-13
  • SangGyu Nam, Chu-Hsuan Hsueh, Kokolo Ikeda. Procedural Content Generation of Super Mario Levels Considering Natural Connection. 2023 20th International Joint Conference on Computer Science and Software Engineering (JCSSE). 2023
  • Wanxiang Li, Houkuan He, Chu-Hsuan Hsueh, Kokolo Ikeda. Graph Convolutional Networks for Turn-Based Strategy Games. Proceedings of the 14th International Conference on Agents and Artificial Intelligence. 2022
  • Yuan Shi, Tianwen Fan, Wanxiang Li, Chu-Hsuan Hsueh, Kokolo Ikeda. Position control and production of various strategies for game of go using deep learning methods. Journal of Information Science and Engineering. 2021. 37. 3. 553-573
  • Wanxiang Li, Chu-Hsuan Hsueh, Kokolo Ikeda. Imitating Agents in A Complex Environment by Generative Adversarial Imitation Learning. 2020 IEEE Conference on Games (CoG). 2020
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MISC (164):
Patents (10):
Books (1):
  • 進化技術ハンドブック = Handbook of evolutionary technology : computation and applications 第1巻 : 基礎編
    近代科学社 2010 ISBN:9784764903852
Lectures and oral presentations  (10):
  • Human-like Computer Game Players
    (2018 ASEAN Workshop on Information Science and Technology 2018)
  • 人間にとって乱数らしく見える疑似乱数の生成方法
    (平成30年度(2018)理工系情報学科・専攻協議会 総会・研究会 2018)
  • AIに人間の代わりは務まるか:楽しませる囲碁プログラムの研究より
    (平成28年度 ISP交流セミナー 2016)
  • Artificial Intelligence in Computer Games: Not Only Strong, But Also Entertaining
    (JAIST Symposium on Advanced Science and Technology (JAIST-SAST 2015) 2015)
  • モンテカルロシミュレーションと並列探索 -人智に迫る囲碁・将棋プログラム-」
    (JAISTシンポジウム2012 2012)
more...
Education (2):
  • - 2003 Tokyo Institute of Technology Interdisciplinary Science and Engineering Intelligent Systems Science
  • - 1999 The University of Tokyo Faculty of Science Department of Mathematics
Professional career (1):
  • Ph.D. (Tokyo Institute of Technology)
Work history (1):
  • Associate at Kyoto University(2003), Assistant Professor at Kyoto University(2007)
Awards (6):
  • 2019/03 - IPSJ SIGGI 若手奨励賞
  • 2018/11 - IPSJ SIGGI ベストポスター賞
  • 2015/03 - エンターテイメントと認知科学研究ステーション 優秀発表賞
  • 2014/03 - エンターテイメントと認知科学研究ステーション 優秀発表賞
  • 2012/11/11 - 情報処理学会 研究奨励賞
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Association Membership(s) (5):
Computer Go Forum ,  Information Processing Society of Japan ,  The Japanese Society for Evolutionary Computation ,  Japan Industrial Management Association ,  SICE
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